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- SONY VEGAS PRO 16 BORIS FX MOTION TRACKING HOW TO
- SONY VEGAS PRO 16 BORIS FX MOTION TRACKING MANUAL
- SONY VEGAS PRO 16 BORIS FX MOTION TRACKING FULL
- SONY VEGAS PRO 16 BORIS FX MOTION TRACKING SOFTWARE
This is getting into the area where AE leaves Vegas in the dust.ĪE's "expressions" mean that anything can be connected to anything else, even across compositions. "Further, could I motion track a mask (of a face for example) stabilize it and then motion track that face onto another video." How I would handle this in Vegas or AE is to do the masking in one project / composition and bring that as planar object into the project / composition that is doing the tracking. The only adjustment required to the replacement object is for skew. That out of the way I can see no reason why you couldn't, you are replacing one planer object with another. Too many bugs and the entire "engine" in Vegas and the way it works makes for very slow updates of the workspace compared to AE. I long ago simply gave up trying to do complex compositing in Vegas. " I'm wondering and thinking that I could replace the still with a video of a face (for example) that I've cut out using vegas masks and pin it as an overlay"
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So long as you have at least three corners then that's going to provide enough data to track the 2D object in a virtual 3D space. "The tutorials I've seen only show replacing signs with still images."Ī "sign" itself should be a piece of cake because it is a 2D planar object and it has sharp corners so it's very easy to track.
SONY VEGAS PRO 16 BORIS FX MOTION TRACKING MANUAL
This is not really a tracking tool though and outside of Adob'e demos in the real world you'll likely find yourself doing a lot of manual tweaking. If you simply want to generate a mask of a face I think Adobe's Roto Brush tool is going to be your best shot.
SONY VEGAS PRO 16 BORIS FX MOTION TRACKING FULL
The data from the capture performance is then sent to the CGI guys so they can create a "face" that matches the one being replaced using full 3D CGI. Generally this is referred to as "performance capture". Tracking a face is done using a choice of different rather complex hardware based systems.
SONY VEGAS PRO 16 BORIS FX MOTION TRACKING SOFTWARE
It's pretty common to add markers during a shoot so the software can get a reliable track. Motion tracking only works when the software has something it can reliably track. Sorry to be blunt here but I fear you're setting yourself up for a big disappointment. moving subject and moving face with background keyed out? Can I also combine vegas masks and pin corners? I'm just trying to think of all the possibilities." "I'm guessing one of the motion tracking tools would allow me to do face replacements on live video? i.e. It took me a long time to really understand Sound Forge because I kept my head in the Vegas space and I was using it solely when I had to do something. Try to get your head around the "space" you've entered. I think its worth repeating that when you go into any new venture, get the basics down pat first. One thing I oftenly do is just ignore the problem of how long the clip is and either render out the whole timeline or setup the renderer to only render the part I want.
SONY VEGAS PRO 16 BORIS FX MOTION TRACKING HOW TO
I still have problems remembering how to trim a clip in AE, an expression generally no problem. I have to confess I'm guilty of exactly the same thing. I'd actually say the same for Vegas except the impact of not doing so is lower but you can easily never realise just how capable Vegas is or spend a lot of time doing things that could have been done much quicker.
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You really do need to spend a fair amount of time with the "basics" tutorials and get them down pat or you just keep getting triped up. I wouldn't say it's the Vegas upbringing, going from any NLE to any compositor is a challenge and AE is probably the easiest one to transition to, at least it's got a timeline. Maybe it's my Vegas upbringing but I lost interest." Like setting the length of an event - dumb stuff the tutorials think you already know how to do. "Well after a few tutorials I found myself challenged by simple things mostly related to the timeline interface.